VR Prehistoric

Genre : 3D, VR, Exploration, Edtech
View : FMV
Platform : Windows, Mobile​

Educational game for children in primary school to learn and experience prehistoric eras and their environment through an immersive prehistoric experience in virtual reality. Take the quiz at the end after learning about each species and its habitat.

Gameplay trailer

Mechanics

Core Mechanics

View are set through VR box.(Point the cross-hair at the animal to get the details)

The controls are mapped to joystick connected to mobile. (Movement)

Spatial sound – To find the animal, follow its sound.

 

Gameplay

The player must navigate the arena and listen for animal sounds to determine where each animal is located. Point the crosshair at the animal to reveal its details when it is discovered; the information is then saved in the player’s journal.

Player is asked to take a quiz after each session – High score is determined by correct answer and response time.

Player can retake the quiz any number of times.

Each question will be multiple choice with a limited time to choose the answer.

Quiz modes -Easy, Medium, Difficult, Expert

Questions models – Questions like match the following, names, habitats, etc.

Quiz UI

Info card

Animals assets

Low poly prehistoric animals


Already inbuilt animator and animations


Unity Asset store


Idle, Walk, Roar, Run, Attack


When player is close to animal – Chase and Attack

Level assets

Terrains


Prefabs from Unity store

Playtest feedback

The mechanics of game and quiz are working fine

The game is horizontal and the quiz is vertical, a certain lag in transition from gameplay to quiz(as the player has to take his phone from the VR box)

Using VR box might cause some motion sickness or headaches

Implement to other VR platforms – integrate gameplay and quiz.

Future scope

Multiplayer – where the players could explore the environment and learn together.

Take quizzes and compete with each other real time.

Interacting with the animals and habitat 

Gameplay Screenshots